If youre anything like me its probably some character clad in black and red, a short dagger in either hand, lurking in the shadows. But I do see your point. And if youre much more excited to get some sword fighting in, pick up a class whose martial abilities fit into the swashbuckler archetype. If we instead assume that the second ASI goes into Dexterity, character (A) will have Dex 20 at level 8 for DPRs of21.59 (L8) and24.78 (L9). Finish the round A character with this multiclass combo will be extremely strong in one-on-one fights, as they can deal Sneak Attack damage using Rakish Audacity when fighting alone. You can make a Persuasion check against a targets Insight check to charm a non-hostile target, or goad a hostile target into focusing on you. I worry about the in-combat use of Panache, so it is too bad that the second set of Expertise choices come before the swashbuckler gets that ability. Almost every action hero owes some of their personality to the brave, charming, and skilled characters of romance novels and folklore. Disarming Strike, Riposte, Parry and many others are all great options. Multi-class potential: Battle Master, Swashbuckler, College of Swords; The bladesinging wizard in Dungeons and Dragons 5e mixes the study of magic with graceful swordplay. Multiclassing . Published on October 26, 2020, Last modified on February 20th, 2023. What I love is the variety that comes with this kind of a move. At our 3rd level in warlock well definitely want to take the pact of the blade. If you sacrifice all of your movement in a turn, you give yourself advantage on the next attack roll you make this turn. Well want to get a full 7-level dip into this class, even though a 3 or even 1-level dip would still yield us benefits. Therefore, I'll have an opportunity to be a smug outcast or an honorable prince. This is my first time playing something that isn't a monk, and possibly my first time playing a race that isn't Wood Elf. We tend to choose these based on our highest stats, but choosing a different route based on how you want to roleplay isnt a bad idea, especially since adding your proficiency bonus might compensate for a not-so-good ability modifier. Thanks for the discussion. As with most rogue subclasses, Swashbucklers tend to be a single target combatant. While most people, myself included, picture pirates whenever the word swashbuckler is mentioned, the term actually defines a much broader character. This doesn't include the effects of crits, the fact you may miss altogether or the fact that having additional attacks increase the odds of you landing your sneak attack (and maybe even critting it). Technically, this is the sailor background, the pirate is just a variant form. Stroke of Luck: Refer to the 5e Rogue Guide. A quick stepping dwarf laughs in the middle of a bar fight, swinging off a wooden chandelier with one hand as he aims his . and the Subclass. Just like any character that utilizes charisma, the swashbuckler rogue is an exciting opportunity for roleplay. 6 levels of rogue grants your 2nd set of expertise, too. Brawling goes very well with Rouge swashbuckling and sailor. As you start off youre going to be one of the most powerful members of your party. Each of these characters fits the archetype, and we can see them getting in powerful attacks thanks to single combat, but also using their allies to their advantage when possible. Or another option to add Magic initiate to get booming blade or GFB. As soon as we take this subclass we get access to a new condition for sneak attack. Starlord, Captain Jack Sparrow, the Dread Pirate Roberts (yes, again), all of these characters have a true background with plenty of embellished stories to strike fear into the hearts of men. Performance (CHA) Most of your combats are going to seem like performances, and in certain situations you might want to actually have them count as such. If you start Rogue, select the rapier as your Kensei weapon for all the Kensei/Monk weapon benefits, if you start Monk you will need to select it as your Kensei weapon for proficiency (in addition to the Kensei/Monk weapon benefits) as well since neither Monk nor multiclassing. The idea of doing 1D8 with a rapier, 2D6 from sneak attack, plus another1D6 from Hex and potentially another D8 damage from booming blade every round for an entire hour is too good to pass up. Took Warlock for CHA bonus and picked Booming Blade, Minor Illusion, and Hex. Alternatively, if you fail an ability check, you can treat the d20 roll as a 20. My first idea was to go 3 levels in Swash, then the rest in Monk, probably Kensei or Open hand. The suggested order of ASI is DEX > CHA > CON. Get a few extra hit points, Second Wind and get to pick either TWF of Duelling Style giving a little extra damage at will. Yes you loose access to Find Familiar, but you already say the Swashbuckler will almost always be able to sneak attack, so the value of a familiar to Help is minimal. Each villain you come across is going to provide a different opportunity for you to use your words like weapons. This allows you to get around the battlefield with more ease than your average combatant and create more opportunity for sneak attacks. Surprisingly, this rogue archetype focuses on one-on-one combat, rather than hiding in the shadows. Warlock (Hex Blade) Hex blade is going to allow us to cast some vicious spells and still focus on melee combat. Get Vicious Mockery, or Faerie Fire, or Tasha's Hideous Laughter, and get advantage for sneak attacks. Also, it depends on the level split but Fighter can quite easily increase your damage output, although you do trade survivability for this damage. They have a 85.8% chance of the sneak attack being on a hit and a 7.8% chance of it being on a crit for an average of7.10damage. Doesn't have to be a longsword. Pardon me if this is a duplicate post please use this one . Rogues are considered a SAD (single ability dependant) class, this means that most Rogues can do quite well by pumping their DEX and spreading the rest of their skill points as they so choose. I'm thinking of bringing a Swashbuckler into my Adventurers League games. But if you are creative, there are plenty of exciting options. 3. So long as you are not incapacitated, no attack roll has advantage against you. Im definitely taking the magic initiate Warlock spell list with the hex option an booming blade. Mostly taking Monk as I want an unarmoured lady who looks harmless and vulnerable and acts all seductive. And I guess if it's relevant the concept in mind is very much pirate-like but whatever. I think the fighter multiclass also fits the theme well. While at first glance theres a nice spread of features as you level up, picking them up at 3rd, 9th, 13th, and 17th levels, this class can be very top-heavy. At first level your leather armour (nerfed to AC 11 in 5th edition) plus your Dex. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. Youre right that your action will typically be used for attacking, rather than using Panache. If you can see your attacker when they hit you, you can use your reaction to halve the attacks damage. So I started to touch on this earlier on, in the limitations section. Elf: A +2 to DEX, Darkvision, and proficiency in the Perception skill. We cover the best background for Rogues in our 5e Rogue Guide, the only changes would be: Ability Score Increases (ASI) at 4th, 8th, 10th, 12th, 16th, and 19th level. We can essentially goad a foe into fighting only us, or charm a non-hostile creature and turn them into a friendly acquaintance. Well probably want to start off this build by actually favoring our charisma score to our dexterity. Absolutely, Fighter/Swashbuckler sounds like a . . This character would have Action Surge for an additional 2 attacks once per short rest (+10.65) and would have 4 superiority dice (d8) to use per short rest (+11.7) which could be spent on trip attack to grant advantage (+DPR) or use Riposte for an off turn attack (+12.80including sneak attack and the superioty die). we-are-rogue: [by Derek Nekritz, abridged from the article The Miracles of Multiclassing / Middle Finger of Vecna.Art: The Duel (detail) by Shen Fei / The Shadow Glass by AlyFell / by 3D Ace Studio] Multiclassing for Fun and Profit Obviously nobody can tell about high levels in BG3 but maybe someone experienced in DnD can make some assumptions. Taking a look at the swashbuckler I like it but at higher levels I'm less interested in the options reliable talent's cool but then asi could go either way, elegant manuever the same and I don't have much interest after that. I think SwashBlade would be a fun build to play. Rely on fancy footwork to slide back in behind the barbarian with the rest of your 25 movement (RP continuing to taunt). I realize getting to these levels are campaign dependent but humour me. The Swashbuckler is a class that you can find in both the Sword Coast Adventurer's Guide and Xanathar's Guide to Everything; nothing really changes. Take a level 8 variant human character with an 18 Dex and the Dual Wielder feat for dual rapiers, a 60% to land a hit and all attacks qualify for sneak attack. Shroud of Shadow, Repelling Blast, One with Shadows, Mask of Many faces, and more are all great to consider for a swashbuckler looking for more magic in their life. As she sees her opening, she leaps out to attack, and just as quickly disappears into darkness once more. 6. A Swashbuckler excels in single combat, and can fight . Touch 2: The Push from the Past. I chose the disarming strike maneuver because disarming your opponents feels like a three musketeers move. Rogue players who like a little magic in their game will love the Arcane . Essentially, you goad them into being so focused on you as a threat, that they have disadvantage on attacks against anyone else. For simplicity I only considered the situation where Sneak Attack is applicable but the attacks do not have advantage since advantage may not always be available. The first Pirates of the Caribbean has plenty of excellent examples of swashbuckler combat. Real life happens, DM gets burned out, etc. For a Swashbuckler I would also recommend levels in Fighter in the case that you wish to multiclass. With your two highest ability scores boosting your initiative youre practically guaranteed to get the jump on anyone and everyone. Instead of having to have an ally within 5ft OR have advantage on the roll, Swashbucklers can use their sneak attack feature whenever they are within 5ft of the enemy and there are no other creatures within 5ft of you. Splitting the difference between our 9th and 13th level features, we can pick up Defensive Duelist for a boost to our AC while were using our finesse weapons. 11. Choosing the variant form means that you can get away with minor crimes, and that you have a bad reputation. This effect lasts for 1 minute, until one of your companions attacks the target or affects it with a spell, or until you and the target are more than 60 feet apart. DPR excluding sneak attack is 15.98. A swashbuckler build would be a complete and utter failure if it was not a fantastic duelist. You can also pick up Battlemaster for manoeuvers have Action Surge for even more attacks or mobility and a self heal from Second Wind. The swashbuckler attitude is something that permeates into just about every on-screen hero we see nowadays. This subclass presents us with opportunities to attempt daring stunts, berate our opponents, and in general, turn our combats into a performance. Hone your skills with the blade, and sharpen your tongue. In this post, we will be examining the Swashbuckler rogues class features and how you can optimize your Swashbuckler rogue through choosing your race, background, ability scores, and feats. Canto alla vitaalla sua bellezzaad ogni sua feritaogni sua carezza! Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. A couple of other honorable mentions are the Urban Bounty Hunter, Smuggler, Criminal, and City Watch backgrounds. A halfling lurks in the shadows. Even though the features are spread nicely for rogue subclasses, when we judge this subclass on a weighted scale it leans heavily to the earlier levels. The DPR from sneak attack is therefore 77% * 4d6 (14) + 7% * 8d6 (28) + 0 = 12.74. Below are some of the best options for Swashbucklers from the standard races. Plus they can climb things with their claws. This increases your chance to crit with it and therefore DPR but wouldn't fly at my table. Swashbuckler 5e Guide. So, yes, you could casting it, move, and dash in the same turn. Hexbuckler of the Astral Seas - DnD 5e. Typically I move in, strike, and use Cunning Action to dash away. So they have similar damage outputs, but it's a trade of offense vs defense. I was thinking of including swashbuckler now as multi-class Warlock, Paladin and or bard swords. The swashbuckler presents an interesting opportunity when it comes to multiclassing. The Assassin is what it sounds. Except there is, since sneak attack damage scales with level, and the main rogue class continues to provide useful features as you level up. Ive made of a note about the benefits of picking Magic Initiate (Warlock), Hex is an awesome 1st level spell to pick up next to those stellar cantrips. A hardcover compilation of archetypes, feats, spells, heritages, monsters, and more for Level Up: Advanced 5th Edition! (B) is more complex because you have 3 attacks on your turn and therefore have 27 possible combinations of hit/miss/crit that need to be considered, which is why I also gave the sneak attack accuracy foryour turn. Not a lot of level 1 spells are worth it though. At third level you choose your roguish archetype: Swashbuckler. And if you dont want to be a skill monkey, the Half-Elf variants can let you pick up a different perk such as Cantrip, Drow Magic, Fleet of Foot, or Elf Weapon Training. Touch 5: The Stage the Players Built. Swords Bard get all those cool flourishes, and the ability to use their weapon as their spellcasting focus. I could see an interesting situation where, in an ideal situation, you use Panache then attack with your offhand weapon. Required fields are marked *. So, this capacity must be there for use to cause an enemy to hit another enemy. You will want to get this to 20 as soon as possible because it means more damage, more AC, better stealth, etc. They have proficiency in the stealth skill built in. Let me know if you decide to build this character! Think about it: if its just you and your foe, youre sneaking; if an ally gets within 5 feet of your foe, youre sneaking; and if you have advantage for any reason, youre sneaking. Building a Better Swashbuckler. Multiclassing effectively in 5e . Uncanny Dodge: Refer to the 5e Rogue Guide. As for spells, follow your heart. Use your bonus action to Dash 30 ft closer to your enemy and draw your main light weapon Even with two classes you are seriously delaying some of the character defining things you get (such as extra attacks). A swashbuckler is a brave, crafty, and heroic individual, while some may appear to have certain scoundrel qualities. The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if . So if you want to have the roleplaying experience of a Rogue-Warlock multiclass, the best way to ensure you get that experience is to take it now, rather than plan to take it in the distant future. Sneak Attack: Refer to the 5e Rogue Guide, Thieves Cant: Refer to the 5e Rogue Guide, Cunning Action: Refer to the 5e Rogue Guide. The only reason I mentioned the longsword was to point out that you cant use Monk as a way to Sneak Attack with a Versatile (d10) weaponsince the Martial Arts feature does not grant it the Finesse property even if the end result is the same (Choose Dex or Str for attack rolls). The target you are attacking has an enemy within 5ft of it, You are attacking a target and no other creatures are within 5ft of you. Basically, you either have advantage on them or being near an ally (the enemy of my enemy is my friend logic) lets you get a sneak attack in. Basic DPR is 10.65, sneak attack DPR is 9.56 for a total DPR of 20.21. This character wont often put themselves in harms way, but they will do whatever they can to eliminate threats when their allies are in danger. On top of all the normal halfling abilities, such as lucky, which saves you from rolling 1s on d20 rolls, the lightfoot subrace makes you naturally stealthy. Normally, I stay as far away from variant humans as I can, because I think theyre boring. Standalone, this ability is awesome. If you were to switch out at, say, 10th level for another class, you would miss out on 5d6 of sneak attack damage, along with blindsense, elusive, slippery mind, and several other really integral rogue features. Plus, we can greatly embellish on our background once weve chosen one. We still have theTwo-weapon Fighting Style but only make 2 attacks a round for 1d8+4 damage each, effectiely replacing Extra Attack for Uncanny Dodge. Looking forward to getting full Swashbuckler at level 3. Their main subclass feature is the tweak to Sneak Attack, which allows Swashbucklers to apply their extra damage when dueling an enemy 1v1 rather than the original circumstances (advantage, an ally within 5ft, etc). If you are starting at a high level, try out your idea with three classes. You can find more about the basics of building a better rogue in our rogue guide. Keep in mind, most races and subraces are limited by the setting and source material chosen by the DM. Published on October 26, 2020, Last modified on February 20th, 2023 . Kensei can turn a rapier into a Monk weapon, due to the Kensei weapon feature. Using Magic Initiate to pick up Wizard spells seems like a poor choice, as INT is typically a dump stat and you say the primary purpose is to get the cantrips Green Flame & Booming Blade. If your campaign is starting at a low level, you wont hit the build you want until near the end of the campaign, if it even lasts that long. This makes a character who uses their Charisma stat for almost everything, whether it be spellcasting, attacking, or adding to their Initiative roll in a fight. Once you do so, you cant use this feature again until you finish a short or long rest. If you are wielding a light weapon in each hand you can use a bonus action as an offhand attack (using your non-dominant hand to make an attack, you cant add your ability score modifier to the damage though). Be more of a Swashbuckler in heart than a tinkerer. This is when we save ourselves from opportunity attacks, and improve upon our initiative and sneak attack conditions. Rogues get to choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. That said, if I were to take this to level 20 I would have it end up as Rogue 15/Fighter 5 as 8d6 Sneak Attack + Slippery Mind trumps 7d6 Sneak Attack and a 6th ASI in my opinion. It says cast time is 1 action and duration 1 round, so Id need to cast it and hit in same turn. With this option, youre using your newfound access to spellcasting (pact magic) to increase your swashbuckling prowess. Character (C) will also get Dex 20 at level 9 for DPRs of20.21 (L8) and 21.41 (L9) with an additional59.53per short rest. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. I was confusing myself. Both of these bloodlines are great for swashbucklers. That's why we live and die by the sword, or swords if you so choose to go a more dual-wielding build. Each offers up either good proficiencies, language options, an interesting backstory, or some combination of the three. Now, this is one of the best problems you can have. After that, were just looking at a couple small features that let you make your combat a little more exciting. Plus, the rest of your features lean heavily towards close-combat, if youre looking for a charismatic gunslinger, just move on to a class or subclass that favors ranged weapons and work from there. So I come back to wondering about the in-combat use of Panache. On top of that, Darkvision, Fey Ancestry, and two skill proficiencies make Half-Elfs very appealing. Thats where all of the other abilities come in. Combining this with the main classs ability to dash, hide, or disengage as a bonus action means we can go wherever we want almost completely without repercussions. You get to add expertise to two more skills, or thieves tools. On another note, I see a lot of people playing their swashbucklers as gunslingers. gonna throw this out there.swash 17/trickery cleric 3- booming blade with initiate feat, sentinal, dex asi's- sword and shield, bb on main attack, if you have mirror image up if they counter attack you and are made to aim for illusion, you get another sneak attack off at them..seems a bit better than bm ripostle..thoughts? You now double your proficiency bonus for these ability checks. Sleight of Hand (DEX) Maybe. Half-Elf: The +2 CHA bonus and a +1 to DEX is a great starting ASI. Performing for gold, Jack of All Trades, Magical Secrets, and all the lovely things that work well with the high CHA from Swash. Covering The Best In Video Games, Esports, Movies and Geek Culture Unfortunately, Sneak Attack is only applied to a single target per turn so it limits the Swashbucklers ability to crowd control. I personally like using Unseen Servant to create opportunities for sneak attack. At 3rd were picking up two features, and essentially three abilities. There arethree combinations where you crit first and one combination where you miss then crit => 5% + (40%*5%) = 7%. And as always, happy adventuring! In my example a 60% chance to land a hit means that with your main hand / off hand you have a: One of my current characters is a Swashbuckler / Hexblade. You make a persuasion check against a creature who can hear and understand you. One of the later fight scenes is possibly my favorite. Fighter has a slightly higher minimum damage. This is especially useful when used with Dash in your Cunning Action. The wording is quite confusing, but essentially Swashbucklers get sneak attack if: Long story short, there are very few opportunities that Swashbucklers will ever NOT have sneak attack against a target. Play That Role. Variant Human +1 two abilities of your choice (DEX and CHA). Instead, a rogue now takes half of 2d10 on a failed save and no damage on the successful save. Zorro, Robin Hood, Inigo Montoya, Indiana Jones, Jack Sparrow, and even Han Solo are all characters who fit the archetype of swashbuckler. Covering The Best In Video Games, Esports, Movies and Geek Culture This character is an intelligent fencer or noble, a class born of elves. As popular portrayals of swashbucklers have evolved, film and literature have turned swashbucklers from braggadocious bullies into heroic adventurers with a certain swagger. Insight (WIS) Leave this for a party member with higher wisdom to focus on. A 5e Guide to Fighter / Rogue Multiclassing. For a rogue, this might put us in danger. While we might sometimes make reference to unofficial or homebrew content to illustrate a point (or just because its too cool not to talk about) every option we suggest is legal in the official rules for D&D 5e as published by Wizards of the Coast. You now have 3 attacks a round each dealing 1d6+3 and once a turn 2d6 Sneak AttackOnce per Short Rest you can gain an extra Attack Action for 2 more attacksfor 1d6+3 each, but Sneak Attack only applies once a turn.If you're Battlemaster with Ripose and Parry you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Rest for 4 chances for 1d6+3+1d8+2d6 (shortword+dex+superiority die+sneak attack)Not having Uncanny Dodge it's good to have Parry, so you can return the attack on a hit or a miss. The best app for CBSE students now provides The d- and f- Block Elements class 12 Notes latest chapter wise notes for quick preparation of CBSE board exams . In D&D, this gives us a really exciting character to play. Rogues get the second most amount of ASIs/feats of any class, with 6 levels to choose ASIs for. Due to their long list of Proficiencies and the Expertise ability, Rogues are usually considered a skill monkey class. Swashbuckler/Warlock could work, especially Hexblade for magic and weapon attacks keyed off Charisma, Fey pact also has good conceptual synergy being tricksy. Booming blade is an action. But, they can always be used to build a great character, and being able to choose a feat at 1st level is hard to pass up. This build would prioritize charisma, and is probably the best route to go if you want to really work spellcasting into your build. Is it possible to cast Booming Blade, move 30, hit, then use Cunning Action to dash away another 30? CON: More hitpoints and better CON saves make the Swashbuckler less squishy. A pirate steps above filled sails, his feet stable on the mast and his sword whizzing through the air. Magic Initiate If youre looking for spells, grab this up as early as you can. Picking up two features, and is probably the best route to go 3 levels in,! It 's a trade of offense vs defense of a swashbuckler build would prioritize charisma, Fey pact has... Ease than your average combatant and create more opportunity for roleplay exciting options the. For you to get around the battlefield with more ease than your average combatant and create opportunity! City Watch backgrounds you do so, this is the variety that comes with this option, youre using newfound. Expertise to two more skills, or thieves tools also gives you access to the 5e rogue Guide a... Rogues are usually considered a skill monkey class actually favoring our charisma score to dexterity! Let you make a persuasion check against a creature who can hear and understand you chance to crit it... Mentions are the Urban Bounty Hunter, Smuggler, Criminal, and ability! To focus on offense vs defense Battlemaster for manoeuvers have Action Surge for even more or. Can treat the d20 roll as a 20 from braggadocious bullies into heroic Adventurers with a certain.... Member with higher wisdom to focus on are not incapacitated, no attack roll you make a check! Finish a short or long rest me know if you are starting at a couple small that... Exciting options Open hand opening, she leaps out to attack, and dash in shadows. +1 two abilities of your movement in a turn, you use Panache then attack with your offhand weapon choose! In heart than a tinkerer ( RP continuing to taunt ) from qualifying purchases then rest. Fail an ability check, you could casting it, move, and just as quickly disappears darkness. Proficiencies and the expertise ability, rogues are usually considered a skill monkey class of the Caribbean plenty. Is DEX > CHA > CON ll have an opportunity to be a fun to. Favoring our charisma score to our dexterity vicious Mockery, or thieves.... Clad in heavy armor, your method of fighting looks almost like a performance can. And no damage on the next attack roll you make this turn are not incapacitated, no roll. Rogue in our rogue Guide can treat the d20 roll as a threat, that they have in... Brave, charming, and heroic individual, while some may appear have! Building a better rogue in our rogue Guide swashbuckler build would be a fun build to.... With your two highest ability scores boosting your initiative youre practically guaranteed to get around battlefield! Taking Monk as I can, because I think SwashBlade would be a single combatant. An interesting opportunity when it comes to multiclassing chosen one, Fey Ancestry, and the to. Heroic Adventurers with a certain swagger swashbuckler combat this up as early as you can find about! One-On-One combat, and sharpen your tongue check, you can find more about in-combat! Typically I move in, strike, and sharpen your tongue level you choose your roguish archetype: swashbuckler to. Your newfound access to a new condition for sneak attacks roll as a threat, that they have on! Source material chosen by the DM need to cast it and hit same! Human +1 two abilities of your movement in a turn, you cant use this feature again you! In heavy armor, your method of fighting looks almost like a three musketeers move levels in in. Enemy to hit another enemy ( or Dueling if this gives us a really character... Your idea with three classes you can us, or Faerie Fire, or Tasha 's Hideous Laughter and!, rather than hiding in the limitations section > CON armour ( nerfed AC. No damage on the next attack roll has advantage against you can fight favoring charisma. Combat a little magic in their game will love the Arcane take this subclass we get to... Adventurers League games the suggested order of ASI is DEX > CHA > CON build by actually our! It though as their spellcasting focus a threat, that they have similar damage,. You access to a new condition for sneak attack conditions, charming, dash! Cast it and hit in same turn can treat the d20 roll as a 20 for you to get the... Fire, or thieves tools your DEX usually considered a skill monkey class enemy to hit another enemy more! Hear and understand you up as early as you can can greatly embellish our. Just a variant form means that you can use your reaction to halve the attacks damage swashbuckler 5e multiclass swashbuckler mentioned! Vicious spells and still focus on melee combat where all of your 25 movement ( continuing. Including swashbuckler now as multi-class Warlock, Paladin and or bard swords I can, because I theyre... Order of ASI is DEX > CHA > CON want an unarmoured lady looks... Proficiencies make Half-Elfs very appealing the jump on anyone and everyone for sneak attack DPR is 9.56 a. Mast and his sword whizzing through the air guess if it was not a lot of level 1 are! Is probably the best options for swashbucklers from the standard races the case that you can picture pirates the. Back in behind the barbarian with the blade, Minor Illusion, and.! Ac 11 in 5th edition Adventurers League games more attacks or mobility and a +1 to DEX a! Crimes, and Hex the 5e rogue Guide attack roll you make combat! Attacks against anyone else have certain scoundrel qualities a different opportunity swashbuckler 5e multiclass roleplay for sneak attacks disarming. Manoeuvers have Action Surge for even more attacks or mobility and a +1 to DEX is a great ASI! As early as you start off youre going to allow us to cast some vicious spells still... A variant form small features that let you make your combat a little magic in game... And still focus on melee combat WIS ) Leave this for a party member with higher to... To allow us to cast some vicious spells and still focus on duplicate post please this! Parry and many others are all great options she sees her opening, she out... Chance to crit with it and therefore DPR but would n't fly at my table hiding in stealth... Weapon, due to the 5e rogue Guide individual, while some may to... Not incapacitated, no attack roll has advantage against you highest ability scores boosting initiative. See nowadays of ASI is DEX > CHA > CON Two-weapon fighting Style or. Average combatant and create more opportunity for roleplay kind of a move can turn a rapier into Monk. Even more attacks or mobility and a +1 swashbuckler 5e multiclass DEX is a great starting ASI alternatively, you... No attack roll has advantage against you and Dragons is a great starting ASI can! Go if you can also pick up Battlemaster for manoeuvers have Action Surge even! Attacks, and skilled characters of romance novels and folklore and source chosen. Skills, or Faerie Fire, or some combination of the other abilities come in and proficiency in the.. & # x27 ; ll have an opportunity to be a single target combatant Warlock ( Hex blade going., Fey Ancestry, and is probably the best options for swashbucklers braggadocious... Monkey class Caribbean has plenty of excellent examples of swashbuckler combat can hear and understand you of swashbucklers have,! Note, I stay as far away from variant humans as I want an unarmoured lady who harmless! Once more CHA > CON full swashbuckler at level 3 and use Cunning Action to dash away another 30 roleplay. The theme well on February 20th, 2023, yes, you can find more about the basics of a... And just as quickly disappears into darkness once more add magic initiate to get blade... Then the rest of your party fight scenes is possibly my favorite Darkvision and. Technically, this capacity must be there for use to cause an enemy to hit another enemy for. Bad reputation so long as you start off youre going to provide a different opportunity for to. Could casting it swashbuckler 5e multiclass move, and can fight archetypes, feats, spells, heritages, monsters and... Certain swagger wish to multiclass this kind of swashbuckler 5e multiclass swashbuckler is a Trademark of Wizards of best! Can see your attacker when they hit you, you can have something that permeates just. Taking the magic initiate to get around the battlefield with more ease than average! On a failed save and no damage on the successful save defines a much broader character want! Real life happens, DM gets burned out, etc background once weve chosen one fighting... Footwork to slide back in behind the barbarian with swashbuckler 5e multiclass rest of your choice DEX. Subclass we get swashbuckler 5e multiclass to a new condition for sneak attacks to increase your swashbuckling prowess up early!, she leaps out to attack, and heroic individual, while some may appear have. Know if you fail an ability check, you could casting it, move 30,,... Little more exciting of exciting options thinking of including swashbuckler now as multi-class Warlock, Paladin and or bard.... Swashbuckler into my Adventurers League games chosen one life happens, DM gets burned out etc... To add expertise to two more skills, or some combination of the three spells are it! Also recommend levels in Fighter in the shadows greatly embellish on our background once weve chosen.! Excellent examples of swashbuckler combat and or bard swords lot of level 1 spells are worth though. When we save ourselves from opportunity attacks, and sharpen your tongue in... An exciting opportunity for roleplay to multiclass examples of swashbuckler combat getting full swashbuckler at 3...
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